### Project Status Update

Dec. 1st, 2011 05:00 pm**phantomcranefly**

So, this entry is just for notes to myself, so that I have someplace to keep track of what I've done on my DCG final without having to a) have the right notebook with me or b) log into something distracting. (Although I'll still need to log in when I want to change it, but this is good enough.)

Archimedean Solids:

1. Truncated Tetrahedron

2. Cuboctahedron

3. Truncated Cube

4. Truncated Octahedron

5. (Small) Rhombicuboctahedron

6. Truncated Cuboctahedron (Great Rhombicuboctahedron)

7. Snub Cube

8. Icosidodecahedron

9. Truncated Dodecahedron

10. Truncated Icosahedron

11. (Small) Rhombicosidodecahedron

12. Truncated Icosidodecahedron (Great Rhombicosidodecahedron)

13. Snub Dodecahedron

Animations I have:

1. Cube -> Truncated Cube -> Cuboctahedron~~(-> Truncated Octahedron -> Octahedron as last resort)~~

2.~~(ordering of vertices is wrong)~~

3. Cube -> Rhombicuboctahedron

4. Rhombicuboctahedron -> Octahedron

5. Tetrahedron -> Truncated Tetrahedron -> Octahedron (-> Truncated Tetrahedron -> Tetrahedron as last resort)

6. Dodecahedron -> Truncated Dodecahedron -> Icosidodecahedron (cannot continue with this, too many corners)

9. Icosahedron -> Rhombicosidodecahedron

10. Tetrahedron -> Cuboctahedron

12. Truncated Octahedron -> Truncated Cuboctahedron

13. Truncated Dodecahedron -> Truncated Icosidodecahedron

14. Truncated Icosahedron -> Truncated Icosidodecahedron

15. Truncated Tetrahedron -> Truncated Octahedron

Animations I need:

(0. Octahedron -> Truncated Tetrahedron -> Tetrahedron

Not really necessary, but since the tetrahedron is its own dual, it would be cool to do. Leave this for last.)

~~1. Octahedron -> Truncated Octahedron -> Cuboctahedron~~

~~2. Icosahedron -> Truncated Icosahedron -> Icosidodecahedron~~

Ordering the vertices. Once I've fixed that, it should be fine.

~~3. Dodecahedron -> Rhombicosidodecahedron~~

4. Rhombicosidodecahedron -> Icosahedron

Oh god pentagons. Need to figure out a way to do this transformation by code, because there is no way I'm working out all those angles by hand.

~~5. Truncated Cube (???) -> Truncated Cuboctahedron~~

Theory should be the same as the rhombicuboctahedron, but again, I don't really want to do this by hand. Also, I'm pretty sure there ought to be transformations that I'm not seeing- possibly truncation, but apparently it needs to be distorted afterwards?

~~6. Truncated Dodecahedron (???) -> Truncated Icosidodecahedron~~

Same deal as the truncated cuboctahedron, with the addition of oh god pentagons.

7. Snub Cube and Snub Dodecahedron

...what is this I don't even. Rotations? Deletion of vertices? Where are all the triangles coming from?

To Do List:

~~1. Fix ordering of vertices.~~

2. Make animations for octahedron -> cuboctahedron and icosahedron -> icosidodecahedron.

~~3. Figure out code for rhombicosidodecahedron, practicing on rhombicuboctahedron probably.~~

~~4. Figure out what's going on with remaining animations.~~

~~5. Figure out how to export Mathematica animations as gifs.~~ Apparently harder than I expected but doable.

~~6. Figure out how to connect gifs or animations together. (Possibly swapped with 5, will find out when I try them.)~~ I understand the theory, but this is dead last, even after snub polyhedra.

New To Do List:

~~1. Clean up code.~~

2. Make website.

3. Export animations.

4. Animate snub polyhedra.

Archimedean Solids:

1. Truncated Tetrahedron

2. Cuboctahedron

3. Truncated Cube

4. Truncated Octahedron

5. (Small) Rhombicuboctahedron

6. Truncated Cuboctahedron (Great Rhombicuboctahedron)

7. Snub Cube

8. Icosidodecahedron

9. Truncated Dodecahedron

10. Truncated Icosahedron

11. (Small) Rhombicosidodecahedron

12. Truncated Icosidodecahedron (Great Rhombicosidodecahedron)

13. Snub Dodecahedron

Animations I have:

1. Cube -> Truncated Cube -> Cuboctahedron

2.

**Finished as of 12/3:**Octahedron -> Truncated Octahedron -> Cuboctahedron3. Cube -> Rhombicuboctahedron

4. Rhombicuboctahedron -> Octahedron

5. Tetrahedron -> Truncated Tetrahedron -> Octahedron (-> Truncated Tetrahedron -> Tetrahedron as last resort)

6. Dodecahedron -> Truncated Dodecahedron -> Icosidodecahedron (cannot continue with this, too many corners)

**As of 12/7:**7. Icosahedron -> Truncated Icosahedron -> Icosidodecahedron**As of 12/14:**8. Dodecahedron -> Rhombicosidodecahedron9. Icosahedron -> Rhombicosidodecahedron

10. Tetrahedron -> Cuboctahedron

**As of 12/20:**11. Truncated Cube -> Truncated Cuboctahedron12. Truncated Octahedron -> Truncated Cuboctahedron

13. Truncated Dodecahedron -> Truncated Icosidodecahedron

14. Truncated Icosahedron -> Truncated Icosidodecahedron

15. Truncated Tetrahedron -> Truncated Octahedron

Animations I need:

(0. Octahedron -> Truncated Tetrahedron -> Tetrahedron

Not really necessary, but since the tetrahedron is its own dual, it would be cool to do. Leave this for last.)

**Finished as of 12/3**Ordering the vertices. Once I've fixed that, it should be fine.

**Finished as of 12/7**4. Rhombicosidodecahedron -> Icosahedron

Oh god pentagons. Need to figure out a way to do this transformation by code, because there is no way I'm working out all those angles by hand.

**Finished as of 12/14**Theory should be the same as the rhombicuboctahedron, but again, I don't really want to do this by hand. Also, I'm pretty sure there ought to be transformations that I'm not seeing- possibly truncation, but apparently it needs to be distorted afterwards?

**Finished as of 12/20**Same deal as the truncated cuboctahedron, with the addition of oh god pentagons.

**Finished as of 12/20**7. Snub Cube and Snub Dodecahedron

...what is this I don't even. Rotations? Deletion of vertices? Where are all the triangles coming from?

**12/8:**Misread wikipedia and made something that was almost a snub cube but not quite. Still, I think I understand it better now.**12/20:**Found website with information I need, but professor suggests leaving off these two. Will do them last, after website is finished.To Do List:

2. Make animations for octahedron -> cuboctahedron and icosahedron -> icosidodecahedron.

**Added 12/8**7. Make animation for tetrahedron -> cuboctahedron, optional

**Completed**New To Do List:

2. Make website.

3. Export animations.

4. Animate snub polyhedra.